{log-in} / {register}
1  Game Context    
1.1  What is the object of the game?    
1.2  What are the components of the game's physic…    
1.3  Who is the audience for the game?    
1.4  Where should the game be played?    
2  Game Rules    
3  Player and State Representation    
4  User Experience    
Commissioned by Tate Online, through funding from the Daniel Langlois Foundation for Art, Science and Technology. This work is licensed under a Creative Commons License.